Tag Archives: xbox

Grand Theft Auto IV

While it may seem sort of rude to not write a review of this game the day following it’s release it’s actually a compliment. You see I’ve been too busy playing it lately to write a review, but now I am back at my job and have nothing better to do than write about the game.

So far GTA4 is proving just as enjoyable as it’s predecessors. Rock Star uses itself as a platform to parody our American society. Plenty of “hot conversations” with orgasmic cries of “Oh, Yes, tell me more!” and the like. The radio stations have the great song lineups and humorous DJs you have gotten used to while playing the other games and as an added bonus Rockstar has given you a TV at your safe house to watch equally hilarious shows. My favorite is the knife shopping  show.

Cousin Roman from Grand Theft Auto 4

The graphics are good, but not as good as Assassin’s Creed, but it feels much larger than Assassin’s Creed did and that could account for the less than top notch quality. The Explosions are beautiful though and I recommend blowing up at least one car as soon as you can.

The control is a little lacking now when compared to some of the other games I have played lately and does not feel as smooth, but I quickly got used to it.

You are Niko Bellic a Russian immigrant moving in with your cousin, who happens to be involved with some less than reputable people. You do some jobs and before you know it you’re back in the flow you had in your heyday on San Andreas.

The story so far is fairly enjoyable. You have ran away from some bad debt in Russia and come to America to live with your cousin Roman. He introduces you to Michelle who you then have the option of dating. He also introduces you to the guys you’ll be working with and for for the beginning of the game.

As far as the entertainment factor goes this game is fantastic just like all the ones from years gone by.

Based off the immense amount of detail, story, action and entertainment I give this game 5 stars out of 5.

This review can also be found here.

All my reviews are mirrored on ConsoleGiant.com

A Domain Up in the Air.

A just registered the domain consolegiant.com in hopes someone will buy the name from me for a decent amount of money.  Don’t flood my inbox with compliments on my superior web design by the way, lol.  Any how anyone who wants to try selling consoles or games or whatever read my sales pitch / key word manifesto and prepare your offers. I may keep it if I can come up with the moola or motivation to do something with it, otherwise it goes officially on sale 60 days from today, but to make things simple I’ll just say June 1st.

I have nothing else to post today,but it is Friday (wooo) and I have a great weekend planned out for me and the misses. If you haven’t already checked them out, make sure you look at all my entries on freeware and video games from the past.  My original freeware post still gets more hits than any other post I have.

Have a good weekend folks!

More on Superstaph and some other interesting tidbits.

A star map that works like Google Earth.

Usa300 superbug seems to have evolved from same bacteria.

AT&T considering filtering out P2P traffic.

The RIAA website got hacked and cleaned out.

Albeit Microsoft took what Mozilla did well and did it poorly, “Internet Explorer 7 installation will no longer require Windows Genuine Advantage validation and will be available to all Windows XP users.”, so if you have wanted to try out IE7 for whatever reason, but haven’t been able to validate for whatever reason here’s your chance. The article itself is about an auto-update coming soon.

XBOX Live offering a free game to make up for the problems they’ve been having lately.

Like tower defense games? PixelJunk Monsters should be available  soon.

Let’s say you’re a game developer and have decided that you want to make a game using XNA. XNA is the framework that XBOX 360 games are developed in, but can be used on the PC as well. Regardless, if you use XNA you will soon find out that you have to have an XBOX Live account and in order to play the game you have to be a member of the XNA Creators Club which requires you to purchase membership (4 months for $49.00 one year for $99.00). When it comes time to publish your game, Microsoft is the only one who can publish it and they don’t do it for free either. They take their cut. What that means is you can’t self publish games for PC using this. Even if you just send the game to someone you know, they have to have the XNA Developers kit installed, otherwise it won’t play.  The game developers I know are really pissed about all of this, especially with the requirements of Direct X 10 and have decided to continue using Direct X 9 because of this. Unfortunately the only alternative is Open GL which works beautifully on my install of Soldier of Fortune II.That game is how many years old though?